GDC Geek of the Week - Scott Campbell
[1/9/2008]
Name: Scott Campbell
Current Job Title: Creative Director
Current Employer: WhiteMoon Dreams
Credits: Fallout, Myth III: The Wolf Age,
Current Project: A series of superb Action & RPG titles for XBOX 360
Why do you attend GDC: For the Chicks! No! Really for the feel of the pulse of the industry. And to make some deals while we are there.
How many GDC's (& what years) have you attended: (10) 1996, 1997, 1998, 1999, 2000, 2002, 2003, 2004, 2006, 2007
What are you most looking forward to at GDC 2008: Booth Babes! Oh, and also reconnecting with friends. Checking out new innovations, from small developers.
Top nugget of wisdom to share with other attendees of GDC: For the independent developer: Don’t try to pitch a game without a demo! Also, remember that interactive gaming is the future of entertainment. We should be more innovative in our approach to developing new content.
What's the most interesting thing that ever happened to you at GDC: The most fascinating thing I remember about GDC is when Microsoft, an American company was throwing their hat into the ring with the announcement of XBOX. I was so stoked, all I could think about was when this thing was gonna come out!
Favorite GDC Session, Topic or Speaker: My favorite sessions have always been the AI seminars. They usually are very thought provoking as it provides a glimpse into the future of video games. In fact, some of the things we learned at GDC we have incorporated into some of our own game designs!











